Simple Jail - Player Management System for Servers
The Simple Jail modification provides a basic yet effective administration tool for Minecraft server owners. It allows applying various types of restrictions to players depending on their infractions.
Available Punishment Types
Detained The player is prevented from leaving the designated area or destroying blocks. Chat access remains available, while inventory is temporarily confiscated.
Silenced The violator is prohibited from sending messages in chat, but all other gameplay aspects remain accessible.
Solitary Combined mode: cannot leave the area, destroy blocks, communicate in chat, and inventory is temporarily seized.
Main Administrator Commands
Setting up detention areas:
/setjail <radius> <name>
Defines the detention zone at the current location. The "radius" parameter determines the maximum distance a player can travel before being automatically returned. Unique names can be assigned for multiple detention areas.
Restricting a player:
/jail <player> <punishment_type> <duration> <time_unit> <zone_name>
Available time units: minutes, hours, days, weeks, months, years.
Release:
/release <player>
Released players are sent to the world's default spawn point.
Technical Features
Players under chat restriction or solitary confinement mode have their command usage blocked. The system runs exclusively on the server side, though players may see technical messages like "msg.jail.success". For complete localization, it's recommended to add the appropriate translations to the server's resource pack.