SkyBlock Advancements
This datapack modifies the story and Nether advancements to better align with progression in SkyBlock environments. It reorganizes vanilla achievements and introduces new ones, making it a perfect solution for SkyBlock-style maps!
Redesigned Progression System for SkyBlock
The achievements in the story tab have been completely revised and rewritten to support SkyBlock development logic instead of standard game mechanics. For example, the achievement for obtaining an iron ingot now follows a new achievement for killing a zombie, since the first iron is obtained not from ore but specifically from defeating zombies.

Guided Gaming Experience
Several new achievements have been added to help players progress through the story without requiring prior knowledge of specific game mechanics. Examples include instructions for creating a cobblestone generator, obtaining a second water source using bone meal, acquiring grass without the Silk Touch enchantment, and creating an additional lava source. Most of these achievements contain hints about the corresponding mechanics rather than directly stating what needs to be done.

