Create Slice & Dice - Culinary Process Automation
This mod significantly expands automation capabilities by creating seamless compatibility between the popular Farmer's Delight and Create mods. While the main focus is on integration with Farmer's Delight, the functionality works without it and also includes additional features for other mods.
Main Features
Automatic Slicer
The central element of the mod is the Slicer - a mechanical device resembling the Mechanical Mixer or Press from Create. It automatically processes all cutting recipes from Farmer's Delight, effectively replacing the manual cutting board with an automated version.

To operate the device, the appropriate tool must be placed inside the machine using Right-Click. By default, knives and axes are supported, but this behavior can be modified by configuring the sliceanddice:allowed_tools item tag.
Automatic Cooking
All Farmer's Delight recipes requiring the cooking pot are now available as heated mixing recipes.

Irrigation System
The Sprinkler is a block that, when connected to a fluid pipeline, evenly distributes it over a small area below. Different fluids produce various effects:
- Lava deals minor fire damage to creatures in the affected area
- Water moistens the territory, creating a rain effect
- Potions temporarily affect creatures within range
- Liquid Fertilizer (new fluid) applies a bone meal effect to blocks
The latter option is particularly useful for growing Banana Fronds from the Neapolitan mod regardless of weather conditions, but may have other applications with various mods.

Overweight Farming Integration
When the Overweight Farming mod is present, additional compatibility features are added, including waxing recipes using the deployer, as well as displaying the axe-stripping process of overgrown crops in the JEI interface.

Custom Recipes
For the latest 1.20 version, the ability to add custom recipes through datapacks is available. This works for both single recipes and individual steps of sequential assembly. Implementation examples can be found in relevant resources.