Cromta's Solo Leveling
About the Modification
This modification is inspired by the popular manga "Solo Leveling" and completely transforms the Minecraft gameplay by adding a leveling system, classes, and dungeons.
Warning: The beta version may contain bugs, it is recommended to use the full release!
System Requirements
Required for the mod to work:
- NeoForge 1.20.4
- Forge 1.20.1
- kleider and geckolib mods
Gameplay
Gates to dungeons randomly appear in the world. If the dungeon boss is not defeated within 48 minutes of the gate spawning, a dungeon break will occur - monsters will escape into the normal world.
In-game currency is obtained by mining mana crystals or defeating bosses. This money can be used to purchase equipment through a special menu.
By killing monsters, you level up and distribute attribute points. To obtain a class/profession, you need to complete a quest chain and defeat Igris.
Class System
Available classes depend on the time taken to complete three final trials:
- First wave of the secret dungeon
- Second wave of the secret dungeon
- Third wave / Fight with Igris
All classes are unlocked when completed in less than 3 minutes. The more time required, the fewer classes become available. With time over 9 minutes, only one class is unlocked.
Main Classes:
- Necromancer (available to only one player)
- Fire Mage
- Fighter
- Tank
- Support Mage
- Ranger
- Assassin
Additional Classes:
- Monarch Of Beginning
- Monarch Of White Flame
- Monarch Of Frost
- Brawl
- Knight
Troubleshooting
Game doesn't start: Missing geckolib, outdated Java or Forge, conflict with other mods.
Unable to connect to server: With NTP error, restarting the game helps, sometimes multiple attempts are needed.
No damage dealt / Mana doesn't regenerate: Use the command /updatetick_fix
In multiplayer: /effect give @s solo_leveling:update_tick_effect infinite 0 true
Other bugs may be fixed with the command: /round_variables false
Version 1.19.2 was created before the mod remake and is currently not supported!