

Soulbound Armory
Soulbound Armory
Discover a revolutionary approach to equipment in Minecraft with the Soulbound Armory modification. This unique system allows you to summon and develop organic weaponry that grows alongside your character.
Summoning and Transforming Equipment
Using a special summoning tool, you can create various weapons and armor by pressing the default [R] key. Each item possesses unique characteristics and abilities that can be changed depending on the situation.
When first summoning an item, the summoning tool is consumed. Subsequent form changes are free but have a cooldown period. You can bypass this limitation by using an additional summoning tool.
Weapon Types and Their Features
Dagger: Short range, high attack speed, low damage. Ideal for close combat.
Ability: Throw - Accurately throw your dagger from cover
Sword: Standard range, medium attack speed, balanced damage. Universal choice.
Ability: Block - Classic blocking to reduce damage from attacks
Bigsword: Standard range, slow attack, increased damage.
Ability: Charge - Quick movement into battle or away from danger
Greatsword: Long range, very slow attack, high damage. Recommended for open areas.
Ability: Leap - Vertical version of the Charge ability
Tools and Armor
Axe / Pickaxe / Shovel / Hoe: Unbreakable versions of standard tools, strengthening when destroying appropriate blocks
Helmet / Chestplate / Leggings / Boots: Unbreakable variants of standard armor, strengthening when receiving non-fatal damage
Development System
All Soulbound Armory items develop through a unique experience system tied to each piece of equipment.
The "Soul Meter" gains 1 attribute per level and 1 enchantment point every 10 levels. Additionally, the tool receives skill points every 5 levels, which can be distributed through the Soulbound Armory interface [R].
Important: Be cautious when updating from or to alpha versions, as this may lead to complete progress loss.