Souper Secret Settings
Returns the legendary super secret settings to Minecraft, but with a completely new approach - through the magic of soup! This mod transforms ordinary gameplay into a visual adventure.
Simply drink a bowl of beetroot soup to activate a random visual effect. Want to return to the normal view? Drink milk or reload resources (F3+T) - the effect will instantly disappear.
The true power is revealed in the special interface, which opens with the u key or the /soup:gui command. Here you can combine multiple shaders simultaneously, creating truly unique visual compositions.

Compatibility and Advanced Features
The mod is fully compatible with popular Optifine and Iris shaderpacks, opening endless possibilities for creativity. Combinations based on Epoch or Vector shaders look particularly impressive.
Souper Secret Settings doesn't just bring back old effects - it significantly expands their list by adding many new visual transformations. The complete list of available effects can be found in the corresponding documentation.

Customization and Sharing
You can not only use ready-made effects but also create your own through resource packs. Moreover, fine-tuning of existing shader parameters is available directly in the interface, with the ability to save modified layers.
You can easily send your favorite effect combination to friends using the commands /soup:layer copy (current|saved) and /soup:layer copy load clipboard.
Command Management
All interface functions are available through commands starting with /soup:, making the mod an ideal tool for map creation when combined with Client Execution or any other mods that allow assigning commands to keys.
Important Requirements
The mod requires Luminance and Fabric API to function. Without these dependencies, the mod will not work correctly.
Older Versions
Versions for Minecraft 1.21.1 and below do not require Luminance but receive additional shaders if it is present. In these versions, manual enabling of a resource pack may be required to display custom shaders.