Spell Engine Extension
This is an extension for the Spell Engine mod by Daedelus. By itself, it doesn't change the gameplay, but provides mod and data pack developers with expanded capabilities for creating spells.
Main Features
- Restricting spell usage to specific items
- Different restrictions depending on which hand holds the item
- Ability to set spell costs in the form of character health
- Mana cost system (compatibility with Mana Attributes mod)
- Stamina cost system (compatibility with Stamina Attributes mod)
- Three basic magic schools: melee, ranged, and magic
- Nine entity attributes for configuring spell parameters (projectile count, bounces, and others)
- Various settings for customizing the spell quick access panel
- Additional minor settings and improvements (optional)
Detailed documentation and technical information can be found in the project repository.