Spice of Life: Valheim Reforged
This mod represents a complete overhaul of the original Spice of Life: Valheim Edition, entirely rewritten for current Minecraft versions. The project is in beta testing phase, so some imperfections are possible.
Enhanced Food System for Minecraft
Spice of Life: Valheim Reforged fundamentally changes the feeding mechanics in Minecraft, creating an experience similar to survival systems in games like Valheim. Instead of the standard hunger bar, you now have three food slots where you can fill each with specific food types.
After consumption, food remains active for a specified duration, providing you with additional health and regeneration. When the timer expires, the food's effect ends. This system forces you to plan your diet more carefully rather than constantly eating the same food types repeatedly.

Why Play With This Mod?
The standard feeding system in Minecraft suffers from significant imbalance. As new food types were added and obtaining them became easier, hunger has turned more into an annoying factor than a real survival challenge.
Other mods attempt to solve this problem by adding rewards or penalties for dietary diversity, but Spice of Life: Valheim Reforged approaches the issue differently. Much like in early Minecraft versions when food was used for health restoration, this mod returns meaning to the feeding system.

The changes are relatively simple but have a significant impact on gameplay. You now start with three hearts (configurable) and must maintain good nutrition to increase your maximum health. Different foods provide varying amounts of additional hearts and regeneration speeds. This is visible when hovering over food items, and after consumption, a timer appears above your hotbar.
- Survival becomes more challenging due to initial health limitations
- Combat requires tactical approach to nutrition
- Farming and cooking gain real value
- Any monotonous diet stops being effective
- Baking cakes actually becomes useful - they heal health directly

In emergency situations, you can induce vomiting by eating rotten flesh to clear the effects of your most recently consumed food and prepare something new.

Settings and Configuration
The mod offers numerous customizable parameters: food duration times, regeneration delays, and other aspects of the system.

Tools for Modpack Developers
For creating modpacks with this mod, the following parameters are available:
- Assign healing properties to cake-like blocks:
sol_valheim_reforged:sliceable_food(item + block tags) - Reduce food characteristics:
sol_valheim_reforged:low_nutrients(item tag) - Increase food characteristics:
sol_valheim_reforged:high_nutrients(item tag) - Make food always edible:
sol_valheim_reforged:always_edible(item tag) - Rotten flesh equivalent:
sol_valheim_reforged:spoiled_food(item tag) - Exclude item from food system:
sol_valheim_reforged:not_food(item tag)
Questions and Answers
Q: Why are some features from the original version missing?
A: This version was created from scratch rather than being a fork of the original modification. Functionality will expand as development progresses.
Q: What are the key differences from Txni's version?
A: Main differences involve regeneration and maximum health handling, plus revised base formulas. This version lacks slowdown with completely empty food slots and speed boost with full saturation.
Q: Which version should I choose for gameplay?
A: Use this version if you're playing on the latest Minecraft versions or need specific settings unavailable in the original.
Compatibility
Food Items: The mod supports all standard and additional food types with enhanced integration for Farmer's Delight, Create, Supplementaries, and Tinkers Construct.
Modifications: Unlike the original version, here the hunger analytics aren't removed but only hidden. Conflicts may occur with mods affecting the food interface, such as AppleSkin.
Texture Packs: Resource packs that alter the hunger bar appearance may cause interface display issues. It's recommended to place the mod's resources at higher priority.
Installation
Place the .jar file in your game's mods folder.