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Spike Traps Fabric

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Weapons and armor

Spike Traps Fabric

The Spike Traps Fabric modification expands the arsenal of defensive structures in Minecraft by adding five different types of spikes made from various materials - from wood to diamond. Each type has unique characteristics and special properties.

Modification Features

Wooden spikes have a humane property - they stop dealing damage when a creature's health reaches 1 unit, allowing them to be used for capturing mobs without destruction.

Golden spikes provide a valuable bonus when defeating enemies - experience drops after mob death, making them useful for creating experience farms.

Diamond spikes combine the best qualities - they not only grant experience upon killing but also preserve loot that normally drops only when killed by a player. These spikes can be enhanced with "Looting" and "Sharpness" enchantments, however, unlike the Forge version, this is only possible through an anvil, not directly through an enchanting table.

Technical Features

All types of spikes are careful with items - they do not destroy items that fall on them, which prevents the loss of valuable loot. Additionally, spikes do not allow mobs to spawn on their surface, ensuring the cleanliness of the protected area.

For the mod to work, Fabric Loader and Fabric API are required.

Spikes image

Project members
tfarecnim

tfarecnim

Created: 1 Jun 2020

ID: 55169