Sporeadds
This mod, originally created for a 4v1 server, offers players five unique origins: four survivor roles and one boss role, inspired by infected from Spore. Each role possesses significant power - keep this balance in mind when choosing.
Kommandant
A spore creature that evolves by consuming remains, low-level infected, and killed entities. Through evolution, Kommandant gains up to 9 additional skills on top of four base abilities. Starts at 0.2 scale of a normal player but grows to 1.5 size at maximum evolution. Interface control is handled by the H key (default settings).
Medic
Medics wield an injector - a specialized tool that recharges using experience. With it, they can remove negative effects or apply positive ones to creatures when hit. They also treat the special "Termina" effect through a centrifuge, crafted using a 3D printer from iron and redstone blocks, using a syringe on other players or themselves.
Ghost
Crouching makes Ghost invisible and increases movement speed. Can also use a bucket of remains - a new item that makes the user resemble spore mobs for 30 seconds.
Slasher
A brute force class with increased health and base armor. Masters two special attacks: an area-of-effect slash with double weapon damage or a single-target strike with quadruple weapon damage. Both abilities have duplicated keybinds due to a technical issue - use identical keys for the skill copies.
Scientist
Scientist starts with a PCI and gains access to numerous new items. Uses a research block to obtain ingredients for crafting these blocks using frozen biomass samples.