
Spyglass Entity Distance
This modification significantly increases the viewing distance of entities when using a spyglass. Players can now observe mobs and other characters from much greater distances than previously possible.
Operation mechanics: When aiming through the spyglass, the mod forces the server to transmit entity data, greatly exceeding standard limitations. This allows the client to display distant objects during zoom.
Performance optimization: An important feature is that the extended rendering works exclusively during active spyglass use. In normal mode, the game continues to operate with standard settings, eliminating additional system load.