Download Structurized Reborn — Minecraft Mods — MetaMods

Structurized Reborn

Active

Downloads

0

Last update

1 year ago

Versions

1.18.2 — 1.21.1
Server
Fabric
Quilt
Libraries

Structurized Reborn

Structurized Reborn is a reworked version of the original Structurized mod by Draylar. This library significantly simplifies the process of adding custom structures to Minecraft villages.

Jigsaw System Modification

The library provides a convenient registry that allows integrating custom constructions into existing structure pools used in villages. For example, to add the structure village/plains/houses/plains_small_house_1 to the desert village house pool, a simple registration is sufficient:

FabricStructurePoolRegistry.register(
    Identifier("minecraft:village/desert/houses"),                       // target structure pool
    Identifier("minecraft:village/plains/houses/plains_small_house_1"),  // structure to add
    2,                                                                   // structure weight in pool
    StructureProcessorLists.MOSSIFY_10_PERCENT)                          // optional processor

For simpler cases, a simplified registration method is available:

FabricStructurePoolRegistry.registerSimple(
    Identifier("minecraft:village/desert/houses"),                       // target pool
    Identifier("minecraft:village/plains/houses/plains_small_house_1"),  // new structure
    2)                                                                   // weight

Flexible Registration Options

The registration method offers extensive customization possibilities with several optional parameters. While the simplified method is sufficient in most cases, the main registration method allows applying additional effects, such as adding mossy cobblestone characteristic of many village buildings.

Main parameters:

  • poolId: target structure pool identifier
  • structureId: identifier of the structure to add
  • weight: probability of structure selection during generation (1-3 approximately corresponds to one structure per village)
  • processor: optional processor for applying special effects
  • projection: method of structure interaction with landscape
  • type: type of structure pool element

Advanced Registration via Callback

For more complex scenarios, direct connection to the callback function can be used:

StructurePoolAddCallback.EVENT.register(structurePool -> {
    if(structurePool.getUnderlying().getId().toString().equals("minecraft:village/plains/houses")) {
        structurePool.addStructurePoolElement(new SinglePoolElement("village/desert/houses/desert_small_house_1"), 50);
    }
});

Adding Dependency

To connect the library to your project, use the Modrinth repository. Replace {VERSION} with the current version of the library.

In build.gradle:

repositories {
    maven {
        name = "Modrinth"
        url = "https://api.modrinth.com/maven"
        content {
            includeGroup "maven.modrinth"
        }
    }
}

dependencies {
    modImplementation "maven.modrinth:Wd844r7Q:{VERSION}"
    include("maven.modrinth:Wd844r7Q:{VERSION}")
}

In build.gradle.kts:

repositories {
    maven {
        name = "Modrinth"
        url = uri("https://api.modrinth.com/maven")
        content {
            includeGroup("maven.modrinth")
        }
    }
}

dependencies {
    modImplementation("maven.modrinth:Wd844r7Q:{VERSION}")
    include("maven.modrinth:Wd844r7Q:{VERSION}")
}
Project members
fzzyhmstrs

fzzyhmstrs

Developer

Created: 13 Apr 2022

ID: 3950