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Persistent Storage

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Last update

1 month ago

Versions

1.18 — 1.21.8
Client
Fabric
Libraries
Storage
Utils

Persistent Storage

Store Data Between Worlds

This extremely simple extension allows you to save various values and transfer them between different game worlds. Currently, the functionality works only on the client side, but developers plan to add server-side support in future versions.

How to Use:

Saving Information

  • PersistentStorage.put(String key, Object value)
  • PersistentStorage.putTag(String tag)

Retrieving Data

  • PersistentStorage.get(String key) (Returns JSONElement)
  • PersistentStorage.getTag(String tag) (Returns true if the tag has been set)
  • PersistentStorage.getBoolean(String key) (Returns true for the specified key)
Project members
Sygikal

Sygikal

Developer

Created: 7 Sep 2025

ID: 268118