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Structure Restrictions

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Last update

4 months ago

Versions

1.20 — 1.20.1
Client and server
Fabric
Game mechanics
Libraries
Utils

Structure Restrictions

This mod allows you to configure various game mechanics within Minecraft structures using datapacks. You can restrict or modify actions such as block placement and destruction, apply status effects, and much more within specially designated areas.

Requirements: Fabric API is required for operation. The modification must be installed on both the server and the client.

Datapack Capabilities

Detailed instructions for creating datapacks are contained in the mod documentation. You will find a complete guide for configuring all available parameters.

Additional Features

  • The special placed_by_player property marks blocks that were placed by a player
  • Status effects disabled by restrictions are stored in inactiveStatusEffects and displayed in the inventory with semi-transparent icons
  • Structures are processed every 1.5 seconds, but only when there is at least one player inside

Known Limitations

  • Some structure effects can be removed using a milk bucket
  • Not all blocks support the placed_by_player property due to system limitations
  • For specific blocks (such as pistons), the value of the placed_by_player property may change incorrectly
  • The structure detection delay can be exploited
Project members
Xires87

Xires87

Developer

Created: 19 Jun 2025

ID: 223841