Structure Voidable
Overview
The Structure Voidable modification is designed for Minecraft content developers and significantly simplifies working with the Structure Void block.
Compatible with Minecraft 1.21
Uses ArchitecturyAPI
May work client-side only*
Features
Structure Void Behavior
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Display as barriers: Structure Void blocks are shown in the world similar to the visual style of Barrier and Light blocks.

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Visible everywhere: Setting allows seeing the standard Structure Void display regardless of placement within Structure Block area
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Full block outline: The breakable and placeable outline of Structure Void can be increased to full block size
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Full block rendering: The standard displayed Structure Void outline can be expanded to full block dimensions
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Customizable outline: Ability to change the color of the Structure Void outline frame
Installation
- Download the Structure Voidable modification file
- Make sure you have Minecraft Fabric Loader installed
- Place the mod file in your Minecraft
modsfolder - Launch Minecraft using the Fabric profile
Dependencies
- Required: ArchitecturyAPI
- Recommended: ModMenu
Configuration
Configuration File
- Located in the config folder, the configuration file allows customizing various mod aspects, such as outline color and outline size
- ModMenu allows changing configuration directly in the game
Usage
Structure Void Placement
- On initial installation: All Structure Void blocks are displayed using the same method as Barrier blocks
- On initial installation: All Structure Void blocks will have breakable and placeable outline increased to full block
- In configuration: If "Visible everywhere" and "Full block rendering" are enabled, newly placed Structure Void blocks will update with the new style, as well as any Structure Void blocks that receive a block update
Contributions
Contributions are welcome! If you have ideas for new features, optimizations, or bug fixes, please feel free to open an issue or submit a pull request in the mod's GitHub repository.
I'm not 100% sure if this works client-side only, so don't quote me, it still worked when I joined a server that didn't have it. It seems that if the server has it, you must have it too.