 
                Sun Panels
The Sun Panels modification is a concise Minecraft add-on that introduces a three-tier solar panel system for Redstone Flux (RF) energy generation.
Addon Features
Basic Solar Panels
- Energy Output: 32 RF/tick
- Internal Storage: 4,000 RF
- Affordable crafting costs, suitable for early game
Advanced Solar Panels
- Generation Power: 128 RF/tick
- Battery Capacity: 16,000 RF
- Requires mid-game resources, perfect for automated systems
Elite Solar Panels
- Performance: 512 RF/tick
- Built-in Storage: 64,000 RF
- Expensive production, most effective in late-game stages
Operating Principle
Solar installations generate electricity exclusively during daylight hours. Generation efficiency gradually decreases as morning or evening approaches. Full functionality requires direct sky access. Energy is automatically transferred to adjacent devices capable of receiving it. Production stops at night and during thunderstorms.
Crafting Recipes
Basic Tier:
- 3 glass blocks
- 2 redstone units
- 1 daylight detector
- 3 iron ingots
Enhanced Version:
- 3 glass panes
- 2 redstone blocks
- 1 basic solar panel
- 3 diamonds
Elite Version:
- 3 glass blocks
- 2 redstone blocks
- 1 advanced solar panel
- 3 netherite ingots
Compatibility with Other Mods
The mod is initially compatible with all popular energy-consuming add-ons:
RF/FE Systems (direct support via NeoForge):
- ✅ Thermal Series
- ✅ RFTools Power
- ✅ Powah
- ✅ Ender IO
- ✅ Applied Energistics 2
- ✅ Immersive Engineering
Joules-based Mods:
- ✅ Mekanism - full integration (1 RF = 2.5 Joules)
EU Systems:
- ✅ Tech Reborn - stable operation (4 RF = 1 EU)
All compatibility options are optional - the mod functions correctly on its own and automatically adapts to installed additional modifications.
