

A general-purpose mod that patches GregTechCEu (GTCEu), shipping bugfixes, tweaks, and additional features for the mod.
Currently contains:
- Supports ConnectedTexturesMod (CTM) features on GTCEu multiblocks.
Spoiler
(Since 0.1.1)
- Fixes GregTech machines lost their animations when "On-Demand Animations" is turned on in CensoredASM.
- Fixes GregTech's DummyWorld crashs with Alfheim v1.6+, which causes all GT recipes to disappear in JEI. (Backported from GregTechCEu#2838)
- Fixes some GT lamps losing their inventory models when both VintageFix and ConnectedTexturesMod are loaded.
- Fixes Fluidlogged API v2 making multiblocks with fluid blocks in the structure failed to render the in-world preview.
(Since 0.2.0)
- Fixes clipboards always rendered at full brightness.
- Fixes facades have weird lighting. A.k.a. different from normal blocks.
(Since 0.3.0)
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Implements getItem method for BlockMachine, which fixes mod fail to render GT TileEntities, e.g. XNet. (Note: for RFTools you will need ReFinedTools.)
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Fixes MTE Packet Data Memory Leak.
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Reverses the data transfer direction correctly. Fixes pipes losing data when adding/removing covers.
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Refuses insertion into pipenets w/o specific facing. Fixes crashes with mods like RFTools.
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Don't let GTCEu register pipes for empty registrations. Fixes crashes for mods like BetterQuesting.
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Fixes various GrS issues, including:
- GrS not respecting the item namespace.
- Fluid amount multiplier duplicates in the copied recipe removal code.
(This could also fix some CrT issues, but I didn't brother testing.)
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You can now remove the annoying search bars from GT Creative Tabs
(Since 0.4.0)
- Supports GrS inline icon for
metaitem(...)
ObjectMapper. - Uses WeakReference for NeighborCacheTileEntityBase, which may solve unintended JVM garbage collection hindering.
More contents coming soon!