Tag Stack
📦 Customize item stack sizes using tags! 📦
The Tag Stack modification provides the ability to regulate the maximum number of items in a single stack using simple item tags. An ideal solution for modpacks and servers where fine-tuning stack capacity is required.
Main Features
Stack Configuration via Tags: Change stack capacity by applying the following tags to items:
tag_stack:stackable_to_1tag_stack:stackable_to_2tag_stack:stackable_to_4tag_stack:stackable_to_8tag_stack:stackable_to_16tag_stack:stackable_to_32tag_stack:stackable_to_64
Special Bucket Support: For versions 1.20.1-1.20.4 and 1.21.1-1.21.2, special handling is provided for:
- Standard buckets from vanilla game
- Dispensers
- Lumisene buckets (Supplementaries mod)
- Wooden buckets (Let's Do Meadow mod)
Instant Application of Changes: Settings take effect after reloading datapacks (players need to rejoin to see changes).
Usage Instructions
- Create a datapack
- Add items to the appropriate tag in the folder
data/tag_stack/tags/items/(for versions above 1.21, use the pathdata/tag_stack/tags/item/) - Reload datapacks with the
/reloadcommand - Ask players to rejoin to see changes
Example tag file (data/tag_stack/tags/items/stackable_to_16.json):
{
"replace": false,
"values": [
"minecraft:diamond",
"minecraft:emerald"
]
}
Technical Support
In case of issues or suggestions:
- Create an issue on GitHub
- Write to Discord user @macuguita
Authorship
- Developer: macuguita