

TeamWork
Smart Mob Abilities
You'll discover fascinating interaction mechanics between various creatures of the game world that will make you see familiar enemies in a completely new light.
Living Zombified Piglins
Zombified piglins have learned to work together! If you're too high above them, these creatures start forming living pyramids to reach their target. The more piglins nearby, the higher and faster they can climb.

Mysterious Evoker Curses
Evokers have learned to cast magical curses on their fellow illagers. When a cursed enemy dies, a spiral of magical evoker fangs appears around them. It's easy to spot the cursed one - glowing green eyes appear above them.

New Approach to Breezes
Breezes have acquired a tricky ability - they can correct the flight of arrows in mid-air, directing them straight at the target. However, this ability has limitations in speed and accuracy.

Fear of Explosion
All hostile mobs instinctively run away from hissing creepers, understanding the danger of a close explosion. And the creepers themselves have learned to control their explosive mechanism - they pause the detonation countdown when other dangerous creatures are nearby.
Witch Research Enhancements
Witches have expanded their support arsenal! Now they can apply special enhancements to various illagers, selecting buffs specifically for each type:
- Infection for all illagers
- Strength for vindicators
- Speed for ravagers
Unusual Transportation
Zombies of different varieties have learned to find farm animals (cows, sheep, and pigs) and ride them when the player is at a considerable distance (over 16 blocks). Animals receive a temporary speed boost that gradually disappears, after which the zombie dismounts from its mount.