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TekTopia Thief

TekTopia Thief

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TekTopia Thief

This mod serves as an addition to TekTopia, introducing a Thief into the game - a special passive mob specialized in stealing items from village storages.

Spawning and Behavior Mechanics

Thief appears exclusively during night time and heads straight to your storage. If they manage to steal any item, they immediately attempt to flee from the village. As the number of villagers in your settlement increases, the frequency of this character's appearance rises - this feature can be configured through configuration files.

Important: To completely disable the Thief's spawning, simply rotate the storage token in its frame.

Detection System

The Thief has two types of distances:

  • Avoidance distance - a constant value. If any villager enters this zone and notices the Thief, they immediately run to a safe location.
  • Detection distance - varies depending on the Thief's level and the territory's lighting level. At low light levels, the detection zone decreases, allowing the Thief to approach villagers unnoticed. When entering this zone, the Thief will be spotted, triggering an alert throughout the village and forcing them to run.

Capabilities and Interactions

When the Thief dies, all stolen items drop to the ground - you can reclaim your property.

Command Functionality

  • Force Thief spawn: /thief spawn <level> [me]

    • <level> - value from 1 to 5, where 1 is beginner, 5 is expert
    • [me] - optional parameter; when specified, Thief spawns near the player instead of at the village border
  • Eliminate Thief: /thief kill

Compatibility

This mod works on both client and server sides - when playing on a multiplayer server, installation is required on both sides, while in single-player gaming only the client version is sufficient.

Project members
Bletch1971

Bletch1971

Created: 18 Feb 2022

ID: 77744