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Terrarium: World

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Terrarium

Create realistic Earth landscapes in Minecraft with pixel-perfect accuracy

This mod enables the generation of worlds based on real Earth terrain data, featuring dynamic tile loading and customizable terrain shaping parameters.

📊 Terrain Data System

The mod utilizes multiple data sources to create maximally realistic terrain:

  • Elevation data: AWS S3 (elevation-tiles-prod/terrarium/{zoom}/{x}/{y}.png)
  • Temperature and precipitation: Compiled data hosted on GitHub (clim-monthly/{month}/{zoom}/{x}/{y}) - temporary solution
  • Scaling: 1 pixel = 1 Minecraft block

Tile System

Each tile represents an area of 256×256 pixels (256×256 blocks in-game). The zoom level determines the number of tiles per axis: 2^zoom tiles. For example, at zoom: 8, you get 256 tiles, creating a world 65,536 blocks wide.

⚙️ Technical Features

World Sizes

  • zoom: 10 = 1,024 tiles → 262,144×262,144 blocks
  • zoom: 13 = 8,192 tiles → 2,097,152×2,097,152 blocks

Performance

Higher zoom levels create enormous worlds but slow down generation. For comfortable survival gameplay, it's recommended to use zoom from 8 to 10.

Size Comparison

zoom: 10 (small world - ~1:48) vs zoom: 13 (planetary scale - ~1:6)

🖼️ Screenshots

Zoom: 13 | Height 768

Shots taken using v0.0.2-beta.1 + Conquest Reforged + Photon/UShader

2025-04-10_21 09 04 2025-04-10_21 24 04 2025-04-10_21 25 46

🔧 How It Works

  • Tile loading: Downloads 256×256 PNG tiles from AWS based on zoom level and caches them
  • Height mapping: Converts RGB pixels to block heights with scaling via additionalAlt
  • Biome placement: Vanilla biomes are distributed using elevation (startingY + altitudeDropoff)

⚙️ Configuration

Configuration file: /config/BlossomMods/Terrarium.json

{
  "zoom": 13,   // 2¹³ tiles = 8,192 tiles wide (≈2M blocks at 256px/tile)
  "worldHeight": 768,       // Maximum Y height
  "startingY": 0,           // Base height offset (negative for deeper oceans)
  "adjustXoffset": 400000, // Position on the map for world generation: essentially spawn location!
  "adjustZoffset": 800000,
  "ELEVATION_URL": "https://s3.amazonaws.com/elevation-tiles-prod/terrarium/", // elevation data source
  "TEMPERATURE_URL": "https://raw.githubusercontent.com/ly-nxs/terrarium-data/refs/heads/main/tiles/climate-monthly/", // climate data source
  "CACHE_DIR": "./tiles", // tile cache directory
  "month": 0, // month for climate data, currently only january - 0, and february - 1
  "noise_biome_scale": 0.01 // scale for biome noise factor
}

📥 Requirements

BlossomLib and FabricAPI are required for the mod to function.

Project members
lynxs

lynxs

Created: 20 Apr 2025

ID: 258370