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Create: TFMG - Stellaris Compat

Create: TFMG - Stellaris Compat

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Last update

2 weeks ago

Versions

1.21.1
Client and server
Neoforge
Technological
Utils

TFMG Stellaris Compat

This mod integrates Stellaris with Create: The Factory Must Grow. It removes overlapping Stellaris tech, aligns recipes with Create/TFMG materials and processes, and reworks machines to fit in with TFMG style. This will make the progression harder, but going to space is pretty hard so I think it's balanced.

Requirements

Features

Reworked recipes

Many Stellaris recipes were changed to better fit with Create and TFMG. JEI/REI/EMI is recommended for checking the new recipes.

Machines

Most Stellaris machines are removed or reworked to better fit TFMG.

RTG:

  • Consumes radioactive fuels from Stellaris
  • Produces variable power and voltage depending on the fuel’s “power level” (based on radioactivity and, especially, refinement)
  • No GUI: input fuel via hoppers, chutes, or other Create input methods

Solar Panel:

  • Flat voltage and power generation
  • Doesn't work at night

Configuration

You can configure many parameters to suit your gameplay:

  • RTG: power, voltage, burn time
  • Solar Panel: power and voltage

You can find them in the Create configuration menu.

Feedback and Bugs

This is my first Minecraft mod, so there may be some bugs or issues I missed in testing.

Thanks to the Create, TFMG, and Stellaris teams for their amazing work.

Project members
ptr47

ptr47

Developer