The Biome Overhaul
The Biome Overhaul mod by developer valoeghese is a comprehensive addition for Minecraft versions 1.14 and 1.15, designed for the Fabric loader. This open-source project completely reworks the world generation system by implementing its own climate category-based system.

Main Features
The mod replaces standard landscape generation with a custom system and adds numerous new biomes to diversify the game world. A configuration file is created on first launch, which can be customized to personalize the world generation process.
For developers of other mods, an API is available that allows interaction with The Biome Overhaul and adding custom biomes to the system.
Compatibility
The mod requires Fabric API to function. A version for Forge is not planned due to fundamental architectural differences between these loaders.
Added Biomes
- Alps and Alps Edge
- Wetland areas: Bayou, Bayou Hills, Fen, Forested Fen, Marsh, Mire, Peat Bog
- Mountain landscapes: Glacier, Ice Plains, Mountain Peaks, Gravelly Mountain Peaks, Wooded Mountain Peaks, Highland
- Forest areas: Chaparral, Grove, Oaken Thicket, Redwoods, Shield
- Plains and steppes: Brushland, Steppe, Grassland, Flower Field
- Desert zones: Dunes, Oasis
- Tropical regions: Tropical Island, Tropical Island Shore, Rainforest, Subtropical Rainforest, Temperate Rainforest, Modified Rainforest
- Australian landscapes: Outback, Modified Outback
- Others: Tundra, Moor
Important Information
This version of the mod is no longer supported by the developer. It's recommended to consider alternative world generation mods such as Terrestria, Traverse, or Simplex Terrain.
Frequently Asked Questions
"Can the mod be ported to Forge?" No, architectural differences between Fabric and Forge make this impossible.
"What is TheBiomeOverhaul 2.0?" The developer is working on a complete rewrite of the mod with an improved world generation system, but the release will take significant time.
"How to use the API?" Study the implementations in the Main and DefaultBiomeLayers classes. To add layers, use the addLayer method in BiomeLayersRevamped.
"Can the mod be used in modpacks?" Yes, usage in modpacks is permitted.