The Hard Herobrine Mod (WIP)
Mod Overview
This modification presents an epic confrontation with Herobrine that surpasses all existing counterparts in difficulty. The battle is divided into three stages, with the third, most destructive and challenging phase being optional through configuration settings. Currently, the third phase is under development and not yet available. The mod also introduces a method to summon Herobrine and special armor sets and swords to aid you in combat.

Battle Phases
First Phase
The initial stage corresponds to the classic perception of a Herobrine battle - a fast human-sized entity dealing powerful strikes. It has 666 health points, 6 armor points, and 6 base attack damage. Periodically, it shoots blaze and ghast fireballs at you. After defeating it, an animation triggers and the second phase appears.

Second Phase
A significantly enlarged version with 1500 health points, 8 armor points, and 12 base damage units. All attacks are fully animated and unique.
Herobrine periodically strikes with lightning and shoots fireballs. It also summons new enemies - Corrupted Ghasts, which can shoot fireballs and strike with lightning. When health drops below half, size reduces by half, resistance appears, and a first phase clone spawns (killing the clone doesn't restart the battle). At quarter health, size reduces again, resistance strengthens, and health regeneration begins.

Third Phase
Currently under development and not available for gameplay.
Armor
Enhanced Armor
Recommended for the first phase. Full set provides resistance and fire resistance.

Twice Enhanced Armor
Suitable for the second phase. Full set provides resistance, fire resistance, and regeneration.

Thrice Enhanced Armor
Drops when the third phase is disabled. Has no crafting recipe. Full set provides all previous effects plus strength and absorption.

Fully Enhanced Armor
Drops when the third phase is enabled. Has no crafting recipe. Full set provides all previous effects plus flight ability.

Swords
Enhanced Sword
Deals 19 damage units.

Twice Enhanced Sword
Recommended for the second phase. Deals 25 damage units.

Thrice Enhanced Sword
Drops when the third phase is disabled. Has no crafting recipe. Deals 28 damage units.

Fully Enhanced Sword
Drops when the third phase is enabled. Has no crafting recipe. Deals 31 damage units.

Video Materials
System Requirements
The mod requires LLibrary to function.
Minimum Forge version: 2772 for Minecraft Java Edition 1.12.2