

SCP-682, The Hard To Destroy Reptile
The Hard To Destroy Reptile introduces a terrifying monster to Minecraft from the SCP universe, known by the designation SCP-682. This creature possesses incredible vitality and is practically invulnerable to any weapons.
SCP-682 is a reptilian entity that cannot be killed by conventional means. However, attacks can temporarily slow its movement. When the creature breaches containment, it appears in its largest form but has five size stages. As it takes damage, the reptile gradually shrinks to minimal dimensions. Over time, SCP-682 can grow back or after killing other creatures.
The monster possesses phenomenal speed, strength, and regenerative abilities, making it an almost invincible opponent.
Technical Requirements
- Mod created using MCreator
- Requires Geckolib installation:
- Version for Minecraft 1.19.2
- Version for Minecraft 1.19.4
- Version for Minecraft 1.20.1
Frequently Asked Questions
► Why are there messages in the console? Most mobs use special spawning conditions that activate only under certain circumstances. When these conditions trigger, corresponding messages are created in the console.
► Why can't I summon a mob? Spawning conditions determine what requirements must be met for certain creatures to appear. Some mobs spawn only above Y-level 60, others below. Most creatures can only appear in the overworld, not in other dimensions.
► Why are features missing in different versions? It's recommended to use the newest versions of Minecraft. Not all MCreator features are available or the same across different game versions. For example, version 1.19.2 doesn't support shields, improved structure generation, or custom villagers, while version 1.20.1 has these capabilities.
► Where does SCP-682 spawn? SCP-682 appears only after breaching containment. The monster can appear anywhere in the overworld like a regular hostile creature. However, only one instance of SCP-682 can exist at a time.
► How to make SCP-682 breach containment? Using a creative mode item, you can forcibly trigger SCP-682's breach if it hasn't appeared yet. You can also set the game rule "doSCP682Spawn" to true to allow the monster to spawn.
► Can I disable SCP-682's size change? SCP-682's size change can be disabled using the game rule "enableSCP683SizeChange" by setting its value to false.
Behavioral Features
SCP-682 is a massive, extremely aggressive reptile that cannot be killed without using cheats due to its extreme regenerative abilities. The monster appears only after escaping from its containment facility, accompanied by a terrifying roar and immediately attacking nearby creatures and players.
During attacks, the creature damages all surrounding entities, making it even more lethal in combat. In a state of rage, the monster can jump and perform forward dashes, quickly closing the distance to its prey.
When SCP-682 takes damage, it temporarily slows down, and its size may decrease under sustained attacks. However, over time it can restore its dimensions or after killing another creature or player. SCP-682 has five size stages—from small to giant form, with the three largest forms capable of destroying blocks and emitting roars. The larger SCP-682 becomes, the stronger and more destructive it gets.
Additional Information
- Configuration file not included
- Mod usage in modpacks is allowed
- Mod porting without author's permission is prohibited