
TileEntityLimiter
Mod Features
This compact expansion operates exclusively on the server side and is designed to control the number of tile entities both within individual chunks and across the entire game world.
The main purpose of the modification is to help server administrators maintain stable performance by preventing an excessive number of computationally intensive blocks that can slow down gameplay.
Flexible Limitation Settings
The modification offers fully customizable configuration, allowing you to set limit values for different types of tile entities.