Tinged Lights - Realistic Colored Lighting for Minecraft
Tinged Lights is a client-side mod that completely transforms Minecraft's lighting system by adding realistic colored lights. Unlike other similar modifications, it operates exclusively on the client side and uses resource packs for color configuration.
How the Lighting System Works
The main advantage of Tinged Lights lies in using an actual lighting engine to process colors. While other popular mods like Shimmer and Colored Lights use simplified solutions, Tinged Lights provides physically accurate light propagation.
For example, when you place a red torch next to a blue one, Tinged Lights correctly determines the boundaries of each color's spread, preventing unwanted mixing:

In contrast, Tinged Lights ensures proper display:

Performance and Compatibility
Since the mod works with the lighting engine and is completely client-side, some delay may occur when loading chunks. In the standard version of Minecraft, lighting is handled by the server and transmitted to the client, but Tinged Lights operates independently.
However, the developer has provided compatibility with popular optimization mods. The mod automatically works with Radon and also has special support for Starlight, which almost completely eliminates any performance issues.
To minimize artifacts when loading chunks, a 10-tick interval is used between chunk loading and lighting application, ensuring smooth appearance of colored lights.
Usage Examples
By default, the mod offers various color schemes for different light sources:

Glowstone in this configuration has a blue tint:

And here's how lighting looks in bright mode:

The configuration system is simple - color files for blocks are placed in the "light_colors" folder, and for dynamic lighting - in "dynamic_lights", without being tied to specific file names or mod identifiers.