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Total Darkness

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4 years ago
Client
Utils

Total Darkness

This is an adapted version of the "True Darkness" mod for the Forge loader, created with the consent of the original developer who permitted other enthusiasts to port their project to this platform.

Do you feel that even in aggressive lighting mode nights and dungeons aren't dark enough? Do you want moonless nights and unlit caves to be absolutely impenetrable? Then this mod will be the perfect solution for you!

Key Features

  • During the full moon phase, lighting levels remain standard as in regular Minecraft
  • During the new moon phase, natural light sources are completely absent
  • In areas without torches and natural sky lighting, absolute darkness sets in regardless of the moon phase
  • Works exclusively with the Forge loader
  • Installs only on the client side
  • Doesn't require additional dependencies from other modifications

Parameter Configuration

All configuration parameters are located in the config/darkness-client.toml file:

dark_overworld: activation in the Overworld (default: true) dark_default: enabling in modded dimensions with a sky, similar to the Overworld (default: true) dark_nether: application in the Nether (default: true) dark_end: usage in the End (default: true) dark_skyless: operation in modded dimensions without a sky, like in the End and Nether (default: true) dark_nether_fog: setting values from 0.0 to 1.0 (inclusive) to darken fog in the Nether (default: 0.5) dark_end_fog: configuring values from 0.0 to 1.0 (inclusive) to darken fog in the End (default: 0.0)

Effect Comparison

Without Mod

Standard in-game lighting without the installed mod

With Mod

The effect of applying Total Darkness mod

Comparison of other lighting parameters in the Nether:

Option dark_nether_fog = 0.3

Option dark_nether_fog = 0.8

Project members
tfarecnim

tfarecnim

Created: 4 Apr 2021

ID: 77766