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Totem No Shading

Totem No Shading

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0

Last update

1 month ago

Versions

1.20.1 — 25w36b
Client
Fabric
Utils

Totem No Shading

Changes to totem of undying item rendering on armor stands and on the ground


Totem No Shading is a concise Minecraft modification that eliminates all types of darkening and lighting effects from totems of undying. These items now always appear at maximum brightness regardless of whether they're held in a player's hands, worn on the head (via commands), or simply placed on the ground.

This project emerged from concepts previously implemented in the Simply No Shading modification. Originally, there was a GitHub request asking for the ability to disable directional lighting specifically for totems of undying, but technical implementation seemed complex at the time. With the advent of new methods for handling entity shading, the idea received new life, though it was decided to separate it into a standalone extension — Totem No Shading, which not only fulfills the original purpose but also enhances totem brightness to its maximum value.

Project members
StartsMercury

StartsMercury

Developer

Created: 20 Jun 2024

ID: 20663