Trap Expansion
This mod offers various utilities designed for moving, trapping, and eliminating targets. Watch the video below for a better understanding of the features:
Blocks and Mechanisms
Spike Traps Spike traps damage any creatures that step on them. They can be triggered by a proximity sensor or redstone signals. Can be placed on both horizontal and vertical surfaces. These constructs can be moved by pistons and read by comparators. The images show the appearance of the traps:

Slippery Stone Features extremely low friction. An additional function - spiders lose the ability to climb on its surface:

Fans Create an air current that pushes mobs and players. Can be oriented in any direction. Controlled by redstone signals:

Detectors Output a redstone signal when movement is detected within their sensitivity zone:

Remember to install compatible dependencies according to your game version.