Universal Coins reborn
Tired of running out of sandstone in the middle of construction? Fed up with constantly farming gunpowder for TNT drilling rigs? Need extra redstone stacks to complete your tic-tac-toe game? This mod is your solution!
Next-Level Economic System
The Universal Coins reborn modification implements a complete trading system using coins. You have access to four currency denominations: basic coins (value 1), coin stacks (9 units), large stacks (81 units), and true riches — coin piles (729 units). Simple math: 9 smaller denominations can be exchanged for 1 larger one, and vice versa.
Trading Station — The Heart of the System

All trade operations are conducted through the Universal Trade Station. Coins enter the economy only through item sales. Most standard Minecraft resources have predefined prices that can be configured via the configuration file.
Important limitation: an item can only be purchased after the player has found it at least once in the world. No blaze rods before your first encounter with a blaze!
Crafting Process
To start, create a Selling Catalogue — it serves exclusively as a crafting component.

Then assemble the Trade Station itself:

Working with the Station

Place an item in the main slot (top left corner) and click the buy or sell button. If you don't have enough coins or the output slots are occupied, the buttons will be disabled.
After a successful sale, such as iron ingots, take the coins from the output slot and transfer them to the bottom left slot to replenish the station's internal balance.

When enough funds have accumulated in the station, you can purchase items placed in the main slot:

To withdraw coins from the internal storage, use the buttons at the bottom of the interface — funds will appear in the bottom right slot for collection:
