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Vanilla Automated

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Vanilla Automated

Stop wasting time on monotonous tasks! This mod offers a set of 11 functional devices that can automate most routine processes in your Minecraft world. All machines run on standard fuel for ordinary furnaces, making them convenient and intuitive to use.

Set of automated devices

Main Features

Various Devices

  • Breaker: Automatically breaks blocks, can use tools to increase efficiency
  • Placer: Places blocks in specified positions
  • Crafter: Performs any crafting operations
  • Crusher: Converts one type of blocks and items into others -c{"item": "minecraft:stone"}"} after cooking -> create:andesite_alloy] (translated comment)
  • Timer: Delivers powerful redstone pulses with configurable intervals (configure with right-click)
  • Mob Net: Allows capturing ordinary creatures with one click and releasing them back
  • Fisher: Automatic fishing using standard game mechanics loot tables
  • Cobblestone Generator: Creates endless stone supply from just one water bucket and one lava bucket
  • Magnet: Pulls items toward it (best placed above a hopper!)
  • Nullifier: Instantly removes all items loaded into it
  • Mob Farm Block: The most powerful element of the mod - uses caught mobs for continuous production of their drops
  • Farmer: Automated agriculture (growth speed without bone meal slows to 5 minutes)

Important Features

In configuration settings you can easily change the speed of all mechanisms. The mod includes an achievement system, unlimited villager trades, and support for Cotton resources (dust and ores).

Processing Recipes

Farmer:

  • Wheat/beetroot seeds → Wheat/Beetroot
  • Saplings → Logs
  • Flowers, corals, carrots, potatoes, sugarcane, grass, ferns, cocoa beans and other plants → 2 × Same plant

Crusher:

  • Stone → Gravel
  • Gravel → Sand
  • Logs → Saplings
  • Bone → 4 × Bone meal
  • Glowstone → 4 × Glowstone dust
  • Ores → 2 × Respective dust (only with Cotton resources installed)

Tips and Settings

Flexible Configuration

All crafting recipes can be configured using data packs or mods, changing farming and crushing recipes. Machines accept fuel from the sides, materials from the top, and output results from the bottom. Redstone signal input locks their operation.

Survival Automation

Since device activity requires fuel, I recommend organizing automated coal mining or charcoal production from the beginning.


Since Version 1.0.4

Libgui and Autoconfig libraries are now bundled internally - no need to separately search for and install each outside the game client.

Frequently Asked Questions

Q: Can you create a Forge version?\ A: NO! Use the Fabric stack for full compatibility.

Q: Why don't machine performance settings apply?\ A: Configuration parameters only change speed for newly placed objects - break and rebuild your mechanisms if settings conflict.

Q: Will you add upgrades and device improvements for classic gamers?\ A: No - the goal of this addon is to maintain the spirit of vanilla version without adding unnecessary complex elements.

Q: The mode works no!\ A: Possible reasons:

  1. Minecraft version doesn't match compatibility requirements
  2. Mod platform Fabric is missing
  3. If problems persist - consult technical support information
Project members
ProceduralPolygon

ProceduralPolygon

Created: 15 Sep 2020

ID: 66973