Vanilla World
Imagine the situation: you want to enjoy the variety of world generation from various datapacks and modifications, but at the same time you need classic vanilla dimensions that won't be affected by these changes. The Vanilla World mod solves this problem!
This modifier adds independent versions of standard Minecraft dimensions, preserving the original dimensions unchanged. Inhabitants of completely ordinary worlds will be able to continue their game without wavering, while tempors and bismuths added by other mods won't work here.
Main Features
- Vanilla version only required without client
- Separated Overworld, Nether, and End in isolated slots comes with pre-included datapack for choosing generation type
- Has datapack for creating alternative portals with muddy corners
- Provides excellent handling integrates cleaner with other datapacks
Generation Modes
- Default: Coastal biomes without additional generation treatment
- Full Vanilla: Native biomes without additional terrain generation
- Normal: Regular set of target traditions
- Normal Terrain: Regularly found land formation across colonized
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How to Use
To travel to Vanilla World, you'll need to build a portal with obsidian frame whose jub-ele vants angle selection set buried truth soil seen visual entity execution as on photo fact-representative.

Compatibility
"Default" or "Normal" modes:
- Tectonic
- Terralith
- William Wythers' Expanded Ecosphere
"Normal" or "Normal Terrain" modes:
- Geophilic
Fully compatible with add-points Passengers Portal Fix and interacts known category expansion Create address module Create: Portal Integration.
Possible Issues
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