
Void Island Control Inverted Edition
What is it?
A fork of the original Void Island Control mod with expanded capabilities. The main difference is that starting items now support NBT data and appear in corresponding inventory slots.
Important information
- This is NOT an official continuation - the original mod authors are not associated with this version
- Only for Minecraft 1.12
- Questions and suggestions are accepted through the bug tracker on GitHub
Main features
The mod adds a special world type - "void", which fully supports multiplayer mode and team interactions.
Quick start
Install CompatLayer (only for versions 1.10/1.11)
Select world type "Void? World" in single player or "voidworld" on servers
Enter command /island create [island types]
to create your island
Pre-built islands
Available 5 standard island types that can be enabled/disabled and customized through configuration:
- Grass
- Sand
- Snow
- Wood
- Garden of Glass (only with Botania and corresponding add-on installed)
Creating custom islands
Use data from structure blocks (.nbt files from the structures folder):
- Place .nbt files in the configuration folder "voidislandcontrolstructures"
- Set spawn point using structure block in data mode with tag "spawn_point"
- Add the island to the custom islands list in configuration
Extensive customization
Customize to your liking:
- Blocks under islands
- Bedrock and its removal
- Overworld generation with single biome
- Cloud and horizon levels
- Island height, size and buffer zone
- Void nether dimension and 1-to-1 portals with overworld
- One chunk mode
- Starting chest and inventory
- Command blocks for each island
Command system
Command /island
includes multiple sub-commands:
- create [types] - create new island
- invite [player] - invite player to your island
- join - join island after invitation
- leave - leave island
- home - teleport to your island
- spawn - teleport to spawn point
- reset [types] - complete island reset
- onechunk - create world sized one chunk
