

Wandering Bags
The Wandering Bags mod adds special loot bags to the game that can be obtained from various "intelligent" Minecraft creatures with inventories. These include Wandering Traders, Witches, Pillagers, and other characters who will now leave behind valuable trophies.
What bags can be found?
Wandering Trader Bag - drops with 100% chance when killing a Wandering Trader. There's also a 30% chance to get a unique music record by RedWolf.
Pillager Bag - 5% drop chance from Pillagers.
Witch Bag - 50% drop chance from Witches.
Piglin Bag - 50% chance from Piglin Brutes.
Ancient Bag - guaranteed drop from the Warden.
Bag Contents
Wandering Trader Bag
- Hammer from Farlands - creates a shockwave that throws enemies back and deals durability damage.
- Bucket from Unknown - silver bucket with emeralds that can store 210 experience points (about 30 levels).
- Spices from Elsewhere - allows brewing potions that use the hunger bar instead of health.
- Flute of Friendship - attracts the sympathy and resources of villagers.
Pillager Bag
- Dagger of Traitor - effective against other Pillagers.
- Emerald of Renegade - provides immunity to Bad Omen effect and enhances characteristics at full health.
- Herb of Rescue - makes Ravagers docile and tamable.
- Horn of Raiding - applies Bad Omen effect.
Witch Bag
- Forbidden Spell - turns weak creatures into slimes.
- Flask of Adaptation - provides additional effects depending on the environment.
- Swamp Essence - creates a potion that provides immunity to strong poisons.
- Chime of Bewail - slows down enemies and removes their potion effects.
Piglin Bag
- Whip of Dominance - previously used to control hoglins.
- Chalice of Swine - golden vessel that allows quenching thirst in the Nether and removing wither effects.
- Withered Bonemeal - accelerates nether wart growth and creates a growth potion for baby mobs.
- Drum of Underworld - knocks back mobs around the player.
Ancient Bag
- Echo Sword - escalating weapon from the Deep Dark.
- Hull of Vibration - absorbs damage and deals damage to surrounding monsters.
- Sculk Roots - creates a potion that highlights hidden entities.
- Harp of Madness - makes enemies attack themselves.
All items can be disabled through the mod's configuration file. Now every encounter with "intelligent" creatures can bring unexpected and useful trophies!