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Ward Blocks [FABRIC]

Ward Blocks [FABRIC]

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Ward Blocks [FABRIC]

Ward Blocks illustration

This modification introduces six specialized zone-effect blocks that provide various benefits and perks to players. These blocks cannot be crafted - they can only be discovered in various chests scattered throughout the world and different dimensions.

Main types of protective blocks:

Growth Block - significantly accelerates the maturation of various plants, crops, and saplings within its effective radius

Health Block - provides constant regeneration and saturation for all players within the area of influence

Defense Block - grants active players strength and increased damage resistance

Experience Block - instantly eliminates hostile mobs upon their appearance in the radius and generates experience orbs above the block

Attack Block - automatically destroys any aggressive creatures approaching the protected area

Loot Block - functions similarly to the Attack Block but additionally generates various valuable items above itself

Example of block usage

Activation and customization features

All protective blocks require a redstone signal for activation, allowing for the creation of complex protection and automation systems.

In Minecraft versions 1.18 and higher, enhanced capabilities are available:

  • Advanced data system for Attack, Experience, and Loot blocks using tag lists that allow including or excluding specific mobs
  • Loot Block supports four categories of item rarity: common, uncommon, rare, and very rare
  • Capability to expand mob and loot lists through the use of simple data packs
  • Support for custom lists includes both vanilla and mod-added elements and creatures

All block parameters can be finely tuned through the configuration file, providing complete control over their functionality.

Project members
kwpugh

kwpugh

Created: 10 Aug 2024

ID: 88540