Ward Blocks [FABRIC]

This modification introduces six specialized zone-effect blocks that provide various benefits and perks to players. These blocks cannot be crafted - they can only be discovered in various chests scattered throughout the world and different dimensions.
Main types of protective blocks:
Growth Block - significantly accelerates the maturation of various plants, crops, and saplings within its effective radius
Health Block - provides constant regeneration and saturation for all players within the area of influence
Defense Block - grants active players strength and increased damage resistance
Experience Block - instantly eliminates hostile mobs upon their appearance in the radius and generates experience orbs above the block
Attack Block - automatically destroys any aggressive creatures approaching the protected area
Loot Block - functions similarly to the Attack Block but additionally generates various valuable items above itself

Activation and customization features
All protective blocks require a redstone signal for activation, allowing for the creation of complex protection and automation systems.
In Minecraft versions 1.18 and higher, enhanced capabilities are available:
- Advanced data system for Attack, Experience, and Loot blocks using tag lists that allow including or excluding specific mobs
- Loot Block supports four categories of item rarity: common, uncommon, rare, and very rare
- Capability to expand mob and loot lists through the use of simple data packs
- Support for custom lists includes both vanilla and mod-added elements and creatures
All block parameters can be finely tuned through the configuration file, providing complete control over their functionality.