Wastify
Wastify
This modification offers comprehensive control over world generation in the gaming experience. Its main feature is the ability to entirely transform biomes or perform mass replacement of blocks within the game space. It's important to note that block modification operations require significant system resources, so they should be used with caution.
Functional Capabilities
In the configuration settings, users can establish custom rules for biome transformation and develop individual schemes for modifying game blocks. The primary development goal of this project was to create full-fledged post-apocalyptic landscapes, though the functionality allows for removing any unwanted biomes or specific blocks from the world (for example, completely eliminating water).
Setup Process
Working with Version 1.16.5
Module activation begins with manual configuration file setup, as the modification doesn't perform any actions by default. Using the standard generated world type is recommended for optimal performance.
Usage in Versions 1.18.2 and 1.19.2
These editions include a pre-configured overworld.json file that automatically transforms the environment into desert terrain. To implement personal changes, users need to create a specialized datapack with their own version of overworld.json. More detailed documentation will become available in future updates.
Global Transformation Example
Below is a visual demonstration of the mod's work, transforming the world into a scorched wasteland:
Video: https://www.youtube.com/watch?v=wIc3EHD5j1k
Modpack Recommendations
The modification is available for inclusion in any module collections without restrictions. The developer is ready to provide support in case of technical difficulties. It's critically important to understand that the mass block replacement system significantly slows down the world formation process, therefore this option should be used entirely at your own risk.