Weaponworks
Attention!
An issue has been identified with automatic downloading of the ItemFig dependency for Fabric versions 1.20.1-1.20.4. If this occurs, simply add it manually via the "Add Content" button. We apologize for the inconvenience, the issue is being investigated.
UPDATE: It is recommended to update the mod to Weaponworks 1.4.1-1.20.1 Fabric along with updating ItemFig to version 1.20.1-0.2.7 Fabric, as changes have been made to the file structure. Unfortunately, the issue still persists.
New Weapons for Diverse Combat
Weaponworks introduces 9 completely new weapon classes, each designed for a specific melee combat style.
Weapon Tiers
Each weapon type is available in 6 different levels of durability and power:
- Wooden
- Stone
- Iron
- Gold
- Diamond
- Netherite
Available Weapon Types
- Greatsword
- Katana
- Spear
- Halberd
- Scythe
- Rapier
- Hammer
- Mace
- War Glaives
Configuration Options
Starting from version 1.3.0, all weapons are fully customizable thanks to the Sortilege configuration system. The following parameters can be adjusted:
- Damage (additional damage added to base hand damage, which defaults to 1)
- Attack speed
- Durability
- Fire resistance
- Attack range (only when using Better Combat)