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when a mob dies it explode

when a mob dies it explode

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when a mob dies it explode

This modification adds an explosive dynamic to Minecraft's gameplay, turning every mob death into an explosive spectacle. The blast strength directly correlates with the creature's maximum health pool: the tougher the mob, the more devastating the detonation.

Explosion classification by mob health:

  • 0-10 HP: Minor explosion
  • 11-100 HP: Medium power explosion
  • 101-300 HP: Powerful explosion
  • Over 300 HP: Catastrophic explosion

Animal explosion

Small animals generate minor explosions with power level 1, comparable to a fireball impact.

Regular monster explosion

Standard monsters create explosions with power level 4, similar to a creeper's blast.

Strong monster explosion

Powerful creatures like Endermen and Guardians produce explosions with power level 10, exceeding the force of a fully charged creeper's detonation.

Dragon explosion

Boss-level entities such as the Ender Dragon and Wither unleash colossal explosions with power level 20, capable of dramatically reshaping the terrain.

Crucially, mobs maintain their standard loot drop mechanics, but the surrounding landscape inevitably sustains damage from the shockwaves. This feature introduces strategic considerations to combat encounters and demands thoughtful selection of battle locations.

Project members
Kyoukster

Kyoukster

Created: 6 Oct 2020

ID: 81445