WhirlWind
For the full experience of this mod in version 1.20.4, be sure to activate the Update 1.21 datapack!

Main Features
This modification adds the Whirlwind to the game - a new mob resembling the breeze. These creatures periodically spawn from trial chamber spawners. The breeze now drops as a breeze rod, and the Whirlwind can also drop it! Version 1.20.4 implements mechanics backported from the 1.20.5 snapshot.
Combat System
Although the Whirlwind is based on the breeze, fighting it is significantly more challenging:
Wind charge attack - but be careful: it fires three charges in succession!
Long charge jump - when the mob begins preparing to jump, keep your distance! It creates a powerful wind current capable of dealing damage.
(In versions 1.20.5 and above, it gains the ability to involve other mobs in combat using wind)
Additional Elements
Breeze rod and breeze powder: the breeze now drops as a rod, which can be processed into breeze powder.
Wind charge: combining 3 units of breeze powder and 1 redstone creates a wind charge! It can be launched using dispensers or thrown manually.
Charge potion: brewing a potion with the addition of a wind charge creates a charge potion!
Trial chambers now appear on the map, as implemented in the 1.20.5 snapshot!