

Wizarding Tools
Installation Recommendation
HIGHLY RECOMMENDED TO INSTALL BAUBLES MOD!
About the Modification
This mod adds mystical ores and artifacts to the game, diversifying your gameplay and providing new opportunities for exploration and item creation.
Mineral Resources
Currently, the mod features 7 different ores:
- Titanium Ore
- *Ruby Ore (Garnet)
- *Sapphire Ore (Aquamarine)*
- Topaz Ore (Citrine)
- *Amethyst Ore (Kunzite)*
- Opal Ore
- Malachite Ore (Beryl)*
Some names will be changed when Biomes O Plenty, GregTech and/or Project Red mods are installed
Titanium Ore appears with approximately the same rarity as diamonds. It can be found in any Overworld biome below Y=16 in veins of 1-7 blocks. Mining requires a diamond pickaxe or any tool with mining level 3+. Titanium ore is a key resource for creating most items in this mod!
The other 6 ores are gemstones. They appear with approximately the same rarity as emeralds, but each ore generates only in specific biomes:
- Ruby: Forest areas and plains
- Sapphire: Ocean areas and beach biomes
- Topaz: Snow/ice areas and taiga biomes
- Amethyst: Swamp areas and roofed forest biomes
- Opal: Desert areas, mesa biomes and savannas
- Malachite: Jungle areas
The mod also supports biomes from Biomes O Plenty, Extra Biomes XL and Highlands!
Gem ores can be found below Y=32 in veins of 1-3 blocks. Mining requires at least an iron pickaxe or any tool with mining level 2+. When broken, ores drop their respective gem and some experience.
All ore generation parameters (spawn probability, maximum height and vein size) can be configured in the configuration file!
Alloys
All gemstones can be combined with titanium to create strong alloys. This requires turning resources into dust using a Titan Crusher.
Simply take a gem or titanium ingot and right-click the crusher. The resource will be consumed, and you'll get the corresponding dust. Then you can create mixtures:
- 4x Ruby Dust + Titanium Dust = Red Titan Mixture
- 4x Sapphire Dust + Titanium Dust = Blue Titan Mixture
- 4x Topaz Dust + Titanium Dust = Yellow Titan Mixture
- 4x Amethyst Dust + Titanium Dust = Purple Titan Mixture
- 4x Opal Dust + Titanium Dust = Orange Titan Mixture
- 4x Malachite Dust + Titanium Dust = Green Titan Mixture
Mixtures can be smelted in a furnace to obtain alloys.
There is also a particularly strong alloy called Enhanced Titanium. It can be created from crystal dust and regular titanium dust. Crystal dust is crafted by combining all 6 gemstones on a crafting table.
Tools, Weapons and Armor
Titanium armor and tools have good characteristics. Tools and sword have mining level 3 (obsidian). They are slightly faster than diamond and have better enchantability. The sword deals +8 damage (1 more than diamond). The only drawback is durability - titanium tools/swords last only 650 uses, significantly less than diamond. Armor protection is comparable to diamond but also has lower durability.
Enhanced Titanium is exceptionally strong material! It has mining level 4 (TiC cobalt) and significantly surpasses diamond in speed. The sword deals +10 damage. Armor is better than diamond, and most importantly - enhanced titanium tools are indestructible! When created, they automatically receive enchantments:
- Tools and swords get Looting III and Fortune III
- Armor gets Thorns IV, with each piece receiving an additional enchantment
Each enhanced titanium tool has a special ability:
- Enhanced Titan Sword: Charge Attack. Hold right-click and release to dash toward enemies!
- Enhanced Titan Axe: Axe Throw. Right-click to throw your axe and deal significant damage (configurable)
- Enhanced Titan Pickaxe: Summon Torch. Right-click to place a torch
- Enhanced Titan Shovel: Summon Dirt. Right-click to place a dirt block
- Enhanced Titan Hoe: Life Transmission. Shift+right-click an entity to heal it at the cost of your own health
The mod also adds two new ranged weapons:
Laser Gun shoots red laser projectiles dealing 4 damage per hit (configurable). Uses redstone as ammunition - 1 unit lasts for 8 shots! Redstone is automatically consumed from inventory for reloading.
Railgun fires an extremely fast projectile that creates a powerful explosion (configurable) on impact and deals massive damage! Works similarly to a bow but consumes 1 titanium projectile per shot. Be careful - you can easily blow yourself up with your own weapon.
Additionally, the mod adds 6 different lightsabers. They deal +8 damage, are indestructible, and make awesome sounds when swung. Lightsabers have excellent enchantability!
Accessories (Baubles)
Accessories are the main part of this mod. There are many different rings, belts and amulets. You MUST have Baubles mod to use them!
Creating accessories requires enhanced titanium and basic components: Titan Amulets, Titan Belts and Titan Rings.
Amulets
Currently available 4 amulets:
Amulet of Levitation allows you to fly. Simply hold space and you'll rise into the sky. The amulet slowly depletes and requires recharging with 3 feathers. You can fly continuously for about 240 seconds before needing to recharge.
Amulet of Reborn gives extremely strong regeneration when your health drops below 1.5 hearts. This item can save your life! The only drawback - the amulet of reborn can be used only once, after which it requires recharging with crystal dust and a golden apple.
Lifeforce Pendant constantly gives you 2 extra hearts. It can be upgraded to Enhanced Lifeforce Pendant, which provides 4 extra hearts.
Rings
The mod features 14 different rings:
Anti Rings (7 pieces) provide immunity to negative potion effects:
- Ring of Anti Venom - immunity to poison
- Ring of Anti Wither - immunity to wither
- Ring of Anti Slowdown - immunity to slowness
- Ring of Anti Hunger - immunity to hunger
- Ring of Anti Weakness - immunity to weakness
- Ring of Anti Blindness - immunity to blindness
All 6 anti rings can be combined into Ring of Potion Protection, which combines all immunities.
Elemental Rings (3 pieces):
- Ring of Heat Resistance - immunity to fire/lava damage and regeneration while burning
- Ring of Water Breathing - water breathing and regeneration while in water
These rings can be combined into Ring of Elemental Power with both effects.
Mining Rings (3 pieces):
- Ring of Dark Vision - night vision
- Ring of Digging - Haste II
These rings can also be combined into Ring of Caving, providing Haste II and night vision.
Ring of Regeneration restores half a heart every 7 seconds.
Belts
The mod adds 6 different belts:
Agility Belts (3 pieces):
- Belt of Mobility - immunity to fall damage and increased step height (1 block instead of half slabs)
- Belt of Speed - Speed II and Jump Boost II
- Belt of Agility - combines both effects
Belt of Wrath gives Strength when your health drops below 3 hearts.
Belt of the Metal Skin is similar to belt of wrath but gives Resistance II instead of Strength.
Enderman's Sash allows you to teleport like an enderman. Simply sneak while wearing this sash and you'll teleport in the direction you're looking. Each teleport uses 2 durability points, with the sash having 16 total uses. When depleted, it can be repaired with 1 ender pearl on a crafting table.
Ring That Rules Them All - incredibly powerful ring combining abilities of all other rings in the mod. Created by combining all rings on a crafting table. The recipe can be enabled in the configuration file.
Configuration Options
The mod has extensive settings. You can:
- Disable/change recipes
- Manage world generation
- Change weapon parameters
Planned Features
- Complete customization of tools/weapons/armor
- New ore in Nether and End
- Additional accessories/weapons
- Interface for Titan Crusher and RF support
- Improved textures for some items/blocks