🧙🏻♂️ Conquer Your Enemies with Mystic, Fire, and Ice Magic

✨ Discover the Complete RPG Series

📦 Installation
Required Mods
- AzureLib Armor
- Runes
- Spell Engine
Recommended Additions
- Better Combat for first-person animations
- Adaptive Tooltips for spell tooltips
🧙🏻♂️ Features
Getting Started
Acquire magical weapons - Staves and Wands that allow you to attack enemies from a distance. Each weapon comes with a basic attack spell.
Runes serve as consumable materials for casting spells, similar to arrows for bows.

Spell Books
Expand your magical arsenal with Spell Books containing additional powerful spells.
Find a Spell Binding Table in village gazebos or build your own (remember to place bookshelves around the Spell Binding Table).
Use it to create one of the Wizard Spell Books: Tome of Mysteries, Tome of Fire, or Tome of Frost.
Equip the spell book to use its contents with a wand or staff.

Magical Equipment
Explore new craftable magical robes with various bonuses that enhance spell damage.
Equipment bonuses are configurable in the config/wizards/items.json file.

Magical Enchantments
Unlock powerful enchantments for spellcasting, such as:
Spell Infinity - allows casting spells without rune cost
Spell Power - increases overall spell damage
Spell Haste - speeds up spell casting
Discover even more enchantments in-game!
Enchantments are configurable in the config/spell_power/enchantments.json file.

Expanded Dungeon Loot
Find magical equipment in dungeon loot chests!
Loot table injections are configurable in the config/rpg_series/loot.json file.

New Village Structures
Discover Wizard Towers in villages where merchant villagers sell magical equipment!
Spawn weight and limit are configurable in the config/wizards/villages.json file.

🔧 Configuration
Spell casting mechanics and HUD can be configured through Mod Menu / Spell Engine / Settings.