You Shall Not Spawn! - Complete Control Over Entity Spawning

This mod provides powerful tools for fine-tuning the mob spawning system in Minecraft. With it, you can fully control which creatures appear in your world and how frequently.
Main Features
Complete Entity Disabling
Add identifiers of unwanted entities to the config/ysns/disabled_entities.json5 file to completely prevent their appearance in the game.
Spawn Rate Control
Configure the spawn probability of entities both globally and separately for each dimension through the config/ysns/per_dimension_entities.json5 file. Use "!.*" for global settings.
Regular Expression Support
Need to disable multiple entities from one mod or those with similar names? Use regular expressions! Simply start the entry with "!" and specify the desired pattern for mass disabling.
Detailed Configuration Files
All configuration files contain comments with explanations and usage examples, making setup as simple and understandable as possible.
Frequently Asked Questions
Can it be used in modpacks?
Yes, this mod is specifically designed for modpack creators to remove unwanted entities that may disrupt game balance or cause issues.
Can entities be spawned after being disabled?
When using the blacklist - no. Once a mob is added to the disabled list, it cannot be summoned by any means: neither naturally, nor through spawn eggs, nor commands.
Client or server side?
All logic works on the server side. However, it is recommended to install the mod and configuration for clients as well, in case they want to play in a single-player world.
What happens to already existing entities?
Entities that spawned before being added to the blacklist will remain in the world. It is recommended to configure the mod before creating a new world.
What if an incorrect identifier is specified?
Nothing bad will happen. Incorrect identifiers are simply ignored without causing problems in the mod's operation.