Download You Shall Not Spawn! — Minecraft Mods — MetaMods

You Shall Not Spawn!

Active

Downloads

16

Last update

1 year ago

Versions

1.19 — 1.21.3
Server
Fabric
Forge
Neoforge
Quilt
Control
Mobs
Utils

You Shall Not Spawn! - Complete Control Over Entity Spawning

Mod Banner

This mod provides powerful tools for fine-tuning the mob spawning system in Minecraft. With it, you can fully control which creatures appear in your world and how frequently.

Main Features

Complete Entity Disabling

Add identifiers of unwanted entities to the config/ysns/disabled_entities.json5 file to completely prevent their appearance in the game.

Spawn Rate Control

Configure the spawn probability of entities both globally and separately for each dimension through the config/ysns/per_dimension_entities.json5 file. Use "!.*" for global settings.

Regular Expression Support

Need to disable multiple entities from one mod or those with similar names? Use regular expressions! Simply start the entry with "!" and specify the desired pattern for mass disabling.

Detailed Configuration Files

All configuration files contain comments with explanations and usage examples, making setup as simple and understandable as possible.

Frequently Asked Questions

Can it be used in modpacks?

Yes, this mod is specifically designed for modpack creators to remove unwanted entities that may disrupt game balance or cause issues.

Can entities be spawned after being disabled?

When using the blacklist - no. Once a mob is added to the disabled list, it cannot be summoned by any means: neither naturally, nor through spawn eggs, nor commands.

Client or server side?

All logic works on the server side. However, it is recommended to install the mod and configuration for clients as well, in case they want to play in a single-player world.

What happens to already existing entities?

Entities that spawned before being added to the blacklist will remain in the world. It is recommended to configure the mod before creating a new world.

What if an incorrect identifier is specified?

Nothing bad will happen. Incorrect identifiers are simply ignored without causing problems in the mod's operation.

Project members
LunaPixelStudios

LunaPixelStudios

Developer

ElocinDev

ElocinDev

Developer

Created: 14 Jun 2023

ID: 799