Zombie Apocalypse Core

Please read the configuration first!
This mod is currently being redesigned.

Main Features of Version 1.3.0
- Zombies no longer burn in daylight
- Zombies have enhanced armor, making them more dangerous opponents (configurable)
- Zombie spawn rates can be increased
- Changed zombie drop system - they can drop more items
- Added day counter and reminders
- Ability to disable spawning of specific mobs (configurable)
Skeletons, creepers, and spiders are disabled by default

Important Information
Disabled mobs work independently for each world. If you disable a mob in the overworld, it won't affect its appearance in the Nether or End.
Game Rules
/gamerule spawnArmoredZombies (true/false) (default: false)
Enables spawning of heavily armored zombies
/gamerule dayCounter (true/false) (default: true)
Enables counting of passed days
/gamerule customZombieDrops (true/false) (default: false)
Enables modified zombie drop system
Commands
/zombiespawnmultiplier:
/zombiespawnmultiplier <integer from 1 to 5>
Increases the number of spawning zombies
/viewdisabledmobs:
/viewdisabledmobs
Shows list of all disabled mobs
/disablemobs:
/disablemobs <add/remove> <mobname>
Adds or removes mob from disabled mobs list
Warning! Don't make mistakes in the name! Important: If entity name contains spaces, replace them with underscore ().
^^^ usually works, more reliable method will be provided later
Old Version (v1.3.0)
Some Minecraft versions are not supported after v1.3.0, this section is for them.

v1.3.0
- Zombies no longer burn in daylight
- Zombies have enhanced armor, making them more dangerous opponents (configurable)
- Zombie spawn rates can be increased
- Changed zombie drop system - they can drop more items
- Added day counter and reminders
- Ability to disable spawning of specific mobs (configurable)
Skeletons, creepers, and spiders are disabled by default

Important Information
Disabled mobs work independently for each world. If you disable a mob in the overworld, it won't affect its appearance in the Nether or End.
Game Rules
/gamerule spawnArmoredZombies (true/false) (default: false)
Enables spawning of heavily armored zombies
/gamerule dayCounter (true/false) (default: true)
Enables counting of passed days
/gamerule customZombieDrops (true/false) (default: false)
Enables modified zombie drop system
Commands
/zombiespawnmultiplier:
/zombiespawnmultiplier <integer from 1 to 5>
Increases the number of spawning zombies
/viewdisabledmobs:
/viewdisabledmobs
Shows list of all disabled mobs
/disablemobs:
/disablemobs <add/remove> <mobname>
Adds or removes mob from disabled mobs list
Warning! Don't make mistakes in the name! Important: If entity name contains spaces, replace them with underscore ().
^^^ usually works, more reliable method will be provided later