Download Zombie Apocalypse Core — Minecraft Mods — MetaMods

Zombie Apocalypse Core

Active

Downloads

1

Last update

8 months ago

Versions

1.14.4 — 1.21.5
Client and server
Forge
Neoforge
Game mechanics
Mobs
Utils

Zombie Apocalypse Core

Title

Please read the configuration first!

This mod is currently being redesigned.

Features

Main Features of Version 1.3.0

  • Zombies no longer burn in daylight
  • Zombies have enhanced armor, making them more dangerous opponents (configurable)
  • Zombie spawn rates can be increased
  • Changed zombie drop system - they can drop more items
  • Added day counter and reminders
  • Ability to disable spawning of specific mobs (configurable)

Skeletons, creepers, and spiders are disabled by default

Config

Important Information

Disabled mobs work independently for each world. If you disable a mob in the overworld, it won't affect its appearance in the Nether or End.

Game Rules

/gamerule spawnArmoredZombies (true/false) (default: false)

Enables spawning of heavily armored zombies

/gamerule dayCounter (true/false) (default: true)

Enables counting of passed days

/gamerule customZombieDrops (true/false) (default: false)

Enables modified zombie drop system

Commands

/zombiespawnmultiplier:

/zombiespawnmultiplier <integer from 1 to 5>

Increases the number of spawning zombies

/viewdisabledmobs:

/viewdisabledmobs

Shows list of all disabled mobs

/disablemobs:

/disablemobs <add/remove> <mobname>

Adds or removes mob from disabled mobs list

Warning! Don't make mistakes in the name! Important: If entity name contains spaces, replace them with underscore ().

^^^ usually works, more reliable method will be provided later


Old Version (v1.3.0)

Some Minecraft versions are not supported after v1.3.0, this section is for them.

Features

v1.3.0

  • Zombies no longer burn in daylight
  • Zombies have enhanced armor, making them more dangerous opponents (configurable)
  • Zombie spawn rates can be increased
  • Changed zombie drop system - they can drop more items
  • Added day counter and reminders
  • Ability to disable spawning of specific mobs (configurable)

Skeletons, creepers, and spiders are disabled by default

Config

Important Information

Disabled mobs work independently for each world. If you disable a mob in the overworld, it won't affect its appearance in the Nether or End.

Game Rules

/gamerule spawnArmoredZombies (true/false) (default: false)

Enables spawning of heavily armored zombies

/gamerule dayCounter (true/false) (default: true)

Enables counting of passed days

/gamerule customZombieDrops (true/false) (default: false)

Enables modified zombie drop system

Commands

/zombiespawnmultiplier:

/zombiespawnmultiplier <integer from 1 to 5>

Increases the number of spawning zombies

/viewdisabledmobs:

/viewdisabledmobs

Shows list of all disabled mobs

/disablemobs:

/disablemobs <add/remove> <mobname>

Adds or removes mob from disabled mobs list

Warning! Don't make mistakes in the name! Important: If entity name contains spaces, replace them with underscore ().

^^^ usually works, more reliable method will be provided later

Project members
Ruu3f

Ruu3f

Developer

sixtynineninetynine

sixtynineninetynine

Developer

Created: 15 Aug 2024

ID: 100872