Zombie Apocalypse Core

Before reporting issues, make sure to check the configuration settings

Version 1.3.0
This modification completely transforms the gameplay, turning the ordinary Minecraft world into a true zombie apocalypse. Key changes include:
- Zombies no longer burn in sunlight, making them a constant threat
- Enhanced zombie armor significantly increases combat difficulty (configurable)
- Ability to multiply zombie spawn rates several times
- Modified drop system - zombies can drop more valuable items
- Built-in day counter and reminder system
- Function to block spawning of specific mobs (configurable)
Skeleton, creeper, and spider spawning is disabled by default

Important Information
Mob disabling works separately for each dimension. If you block a mob's appearance in the overworld, this won't affect the Nether and End.
Game Rules
/gamerule spawnArmoredZombies (true/false) (default: false)
Activates spawning of zombies with enhanced armor
/gamerule dayCounter (true/false) (default: true)
Enables counting of passed days
/gamerule customZombieDrops (true/false) (default: false)
Enables modified zombie drop system
Commands
/zombiespawnmultiplier:
/zombiespawnmultiplier <integer from 1 to 5>
Increases the number of spawning zombies
/viewdisabledmobs:
/viewdisabledmobs
Shows the list of all blocked mobs
/disablemobs:
/disablemobs <add/remove> <mobname>
Adds or removes a mob from the blocked list
Warning: Be careful with names! If a creature's name contains spaces, replace them with an underscore ().
This method works most of the time; for greater reliability, it's recommended to use special resources with mob lists.