Zombies Actually Siege
This mod significantly enhances the standard zombie siege mechanics in Minecraft, adding more variety and rewards for successfully defending a village.
Main Features
The modification expands regular zombie sieges that occasionally occur in villages at midnight. Now during such events, not only regular zombies appear but also special "soldiers" in armor with unique characteristics, as well as a "captain" on a skeleton horse and his "deputy". The number of special mobs depends on the selected game difficulty.
Reward System
Each special mob leaves valuable resources from special loot tables upon death. By default, rewards include iron, emeralds, and diamonds. After completely destroying all siege mobs, the player receives a significant amount of experience.
Siege Management
You can independently trigger a zombie siege by ringing a bell at night while holding rotten flesh. This function also works in other dimensions, where sieges take on thematic characteristics and bring special loot.
Configuration
The mod offers extensive customization options:
- Configuration of spawning any mobs (not just zombies) based on biome tags
- Configuration of special loot for each dimension
- Configuration files are located in the saves/(world name)/serverconfigs/actualzombiesieges folder
Frequently Asked Questions
Question: Was this mod created in MCreator? Answer: Yes, the mod was created using MCreator, but this practically doesn't affect performance since the modification is not complex or resource-intensive.
Question: Can I add this mod to my modpack? Answer: Yes, of course.
Question: How to trigger a zombie siege using cheats? Answer: Use the /zombiesiege command or repeatedly change time from noon to midnight using the /time set command.