

Deep Red
This resource pack completely recolors all elements related to the Deep Dark - blocks, items, the Warden itself, and all particle effects in red tones.
I felt that the red color scheme creates a much more frightening and "darker" atmosphere. It can also be interpreted as blood shades, turning the Deep Dark caves into real bloody dungeons.
Two versions of the pack are available
The original version also changes soul lanterns, which are frequently found in Ancient Ruins. They become red, which perfectly matches the overall color palette of these ancient structures in this pack.
The second version preserves the blue color of soul lanterns. This is done specifically because soul lanterns are often used in construction, and changing their color from blue to red may disrupt the design of already existing builds in your world. Nevertheless, I strongly recommend the original version - it best conveys the concept of the pack.