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Human Era: Waifu Husbando Villagers & More

Human Era: Waifu Husbando Villagers & More

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Human Era: Waifu Husbando Villagers & More

ATTENTION: Requires Optifine to work. IMPORTANT: This resource pack is compatible with Fabric, Forge, and NeoForge, but for full functionality, the base pack Human Era: Villagers & Illagers must be installed first, as it is an extension to that pack.

This pack features a redesign of characters from the Human Era: Villagers & Illagers collection, changing the default player model to an anthropomorphic anime-style appearance. The visual design of the included models resembles "waifu-husbando" collections, as the core concept is based on another project by the author - Waifu Husbando Mobs. Besides the visual aspects, additional animations have been added - basic movements without complex implementation, as working with CEM animations in Minecraft presents particular development challenges.

The author explains the development of this resource pack as an effort to preserve the conceptual models from their Waifu Husbando Mobs series and integrate them into the main Human Era line. Currently, the author isn't prepared to release a full "waifu pack" due to time constraints.

Planned improvements:

  • Port for Bedrock Edition
  • Redesigned zombies that accommodate both Tissou's Zombie Pack mod and human zombies from Human Era
  • Addition of modified villagers and illagers from third-party sources
  • Integration of blinking animation elements from Fresh Animations and Actions & Stuff
  • Minor model adjustments based on feedback

Configuration Guide and Error Fixes:

When using nested micropacks, visual artifacts may occur, such as invisible Iron Golems in the HE:V&I version. This happens because ETF and EMF plugins prioritize loading speed over texture rendering. The solution is simple - pressing the hotkeys Fn + F3 + T (for laptops) or F3 + T (for PCs) to force texture reloading. Temporarily disabling and re-enabling the resource pack also helps.

Mob Rendering Control:

To manually manage which creature groups are displayed: Texture folder paths:

assets/minecraft/textures/entity
assets/minecraft/optifine/cem
assets/minecraft/optifine/random/entity

Additions for third-party mods are handled using the same standards.

Helpful video content: YouTube channel with updates and demo videos:* https://youtube.com/@siberiamcnuggets/

Project members
CmdrMCNuggets

CmdrMCNuggets

Created: 14 Aug 2025

ID: 261522