Take It Slow (DataPack)
Motivate yourself to relax and leisurely enjoy the world around you in the game. This innovative concept continuously evaluates how fast you are moving and assigns temporary status effects accordingly.

According to the concept, when you slow down your pace, you receive beneficial enhancing effects known as buffs. Conversely, excessive acceleration or use of fast means of transportation leads to debuffs—weakening actions that deteriorate character characteristics.

Breakdown by Movement Speed
Fastest
Extreme movement speed triggers the application of the strongest debuffs. Conditions for this include prolonged use of:
- Boat travel
- Horse riding
- Minecart rides
- Elytra flight
- Speed effect II potions
Applies weakness enhancement to level II.
Fast
Noticeable pace of movement (though less than the previous category) leads to the application of moderately strong weakening effects. Characteristic activities in this category:
- Sprint running at maximum
- Swift swimming
- Flight
- Speed I potion consumption
Relevant debuffs with duration of level I.
Normal
Complete absence of reactions (neither buffs nor debuffs will be applied) Stagnant position: standing still
Slow
Leisurely movement triggers the favorable aspect—comprehensive character enhancers at level I:
- Normal walking pace
- Pig riding
- Controlled falling in flight
Slowest**
The idea encourages minimal mobility—rewarding the ultimate deliberation in movement: Activities defining apex slowness include:
- Crouch walking (step-by-step cautious progression)
- With slow-to-unstop—act in ent mod2
Status effect magnitudes are amplified to level II accordingly. К тебе пользователь ать они в (еал ведь ген су под убрать медиа строк;
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