This resource pack serves as a bridge for VillageSpawnPoint to work properly in the Craft to Exile 2 modpack. Normally, in this complex pack, players could spawn without getting village structures, which broke the intended gameplay experience. The issue was that VillageSpawnPoint's configuration uses only the single #minecraft:village tag, which was being cleared of content by other mods. To fix this, the resource pack adds structures from the following popular mods into one unified container:
- Repurposed Structures
- CTOV
- Biomes We've Gone
- Sky Villages
- Terralith
Now the VillageSpawnPoint system can easily find any villages from these mods and correctly place players in a randomly selected one. This significantly improves the initial gaming experience and allows players to enjoy all the features of their chosen content from the very first moments of the game.